Wednesday, November 22, 2006

PROCESS BRIEF

Still building up momentum for my 'making' brief.....slowly.
will I make any presents before christmas?
I've become attached to the idea of cutting card and making shapes or forms.

I had first imagined a simple box shape, but looking into 2D Nets and cut-outs I thought about other shapes.
Yes, you can get books and CDs of these shapes, open Abobeshop and print out, or convert to DXF and send to cutter....but how about
Thinking programming wise I want to see how about setting up a generative library that calculates the shapes and exports them.

I'm reminded by Mr Fuller that these shapes are geometric, as used in Dymaxion Maps c.1930

A recent version transcribed to a net




After looking around I find some examples from the wonderful world of Mathematica.




Well, I don't want to look too much into geometric formulas but it is there.


Reminder to myself - I want to create the forms in software and then output directly. I've been interested in cutting machines, as they are the next step above printing or drawing machines.
Printers and plotters have been around for a long time. 
Although this is an experiment, and start from a naiive exploratory stand-point, it could lead into something that relates to my main topic - tools and toolkits -
in that sense being a demonstration of it.

Managing the toolkits and the ways to use them - and identifying the tools and how they can be used.

It comes from the development of the toolkit : basically ver. 0.001 is the process for the inards or engine of an object/artefact/craft
   ver.0.002 could be the process for making the engine/boards and the surface - as proposed in how to fold
 a lot later ver 0.010 a whole toolshop set-up including machines, their use, software, hardware and the glue in between - e.g FabLab - the whole process


   

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