Tuesday, June 24, 2008

SHARE PRIZE

It's open the subscription to the 3° edition of the Share Prize 2009.
The main requisite for participating in the competition is to create a work in which digital technology is applied as a language of creative expression. There is no limitation to shape and format, combinations with analogical technologies and/or any other material (eg computer animation / visual effects, digital music, interactive art, net art, software art, live cinema, audiovisual performance, etc.).

Download the Competition Announcement.

Subscription on line.

Competition entry since 20th of june till the 30th of september 2008.

Networks of Design

3 to 6 September 2008
Falmouth, Cornwall, United Kingdom

Contact name: Fiona Hackney and Caroline Pullee


Networks of Design
3 to 6 September 2008
Falmouth, United Kingdom

Networks of Design explores the interactions
informing visual culture and design. Social
theorist Bruno Latour, the designer Jurgen Bey
and Jeremy Myerson from the RCA are keynote
speakers.

The conference seeks papers on a wide range of
topics related to Networks of Design across all
time periods and disciplines that address issues
to do with history, theory and practice.

The deadline for abstracts/proposals is 25
February 2008.

Sponsored by: The Design History Society,
University College Falmouth, and Oxford
University Press. 

Tuesday, June 03, 2008

HCI2008 -Aesthetics, digital technology and collaboration

Xerox Research Centre Europe (XRCE) , Grenoble, France: Tommaso Colombino, Antonietta Grasso, David Martin, Jacki O'Neill

Goldsmiths University of London: John Bowers


The workshop examines aesthetics-in-action through naturalistic studies focusing on the role of technology in artistic composition-production, performance, consumption, aimed at creating a body of knowledge to inform innovative technology design.Call for Papers
As technology's reach extends into all aspects of our lives, art and technology become increasingly intertwined. Technology ranges from being implemented in - to integral to - the creation, exhibition, performance and appreciation of much art and aesthetic work. For example, graphic design is now predominantly achieved using applications such as Adobe Premier, Photoshop, Quark Express and so on; photography and photographic editing and manipulation is primarily digital, as is much film; many musicians use technologies for producing and performing music such as samplers, synthesisers and production applications. Artists are increasingly exploiting and exploring novel uses of digital technology. In all of these cases the properties - facilities, affordances, features, constraints - of the technology will necessarily impact, in some manner on the aesthetic product.

There have been many ethnographies of work and the way technologies are employed in these settings technologies - their capacities and effects in practice. There is also a long history of academic work on aesthetics in a range of disciplines - art and design, critical theory, sociology and psychology. However, we find that there seems to be a relative lack of social studies of aesthetics-in-action. That is, with aesthetics as visible, available, social practice in artistic composition-production, performance or consumption. How do we understand technologies and artistic endeavour, performance and aesthetic experience? How can this be used to evaluate existing technologies and inform the design of technologies to support existing or enable new ways of producing and appreciating artistic work? What is the situated, practical, social and cultural nature of aesthetics?

Topics of Interest
We are interested in social studies relating to the composition-production, performance and consumption of artwork, and crucially the role of technology and artefacts in this. We are particularly interested in ethnographies that capture aesthetic 'work' in natural settings, in action. Topics may include but are not limited to the following:

    * visual arts and design
    * music, drama, performance arts
    * the production and appreciation of colour, music, structure and harmony
    * visual and visible aspects of performance
    * aesthetics in action and practice
    * aesthetics work and its relation to different purposes in different settings, e.g. the interrelation of the work of production to performance
    * aesthetics talk and the work it does in production, performance and composition
    * the use of supplementary materials such as programme notes, catalogues etc. in configuring the aesthetic experience

By focusing on what we think is an under-explored, but technologically interesting, area of research we aim to bring together a set of practitioners/researchers and their data, as a first step in creating a body of knowledge on aesthetics in action. Possibilities for a special journal issue based on the workshop will be pursued. 

British HCI DIY

Interactive Experiences - deadline 23rd June 2008

Chair: Jenn Sheridan, Bigdog Interactive, Nick Bryan-Kinns, Queen Mary University

Reflecting our European Capital of Culture theme this year Interactive Experiences coincides with (re)Actor3: The Third International Conference on Digital Live Art and, for the first time in British HCI history, selected proposals will be exhibited in an open public gallery and performed at the opening evening reception. This stream of the British HCI/ (re)Actor conferences is the forum for the demonstration of real systems, advanced prototypes, pre-recorded or dynamic videos, interactive installations, HCI related live performance and so on. This includes a wide variety of dynamic and "touchable" experiences for which a standard paper presentation would not fully convey the appeal or novelty of the work. An Interactive Experience could involve a demonstration of a new device or novel application of existing technologies, an engaging experience which highlights some unique interactive phenomenon, or even a video or a live performance. Proposals may also be submitted for interactive surveys or polls that will take advantage of the assembly of expert practitioners present at the conference. In addition, the theme emerging out of (re)Actor3 this year is "HiTech LowFi". As such, we are seeking those engaged in DIY Culture and Upcycling with a strong emphasis on sustainable technologies, reclamation and a greener future. The (re)Actor crew, led by this year's Chair artist, VJ and film maker Tom Lloyd, will ensure a sensory feast of interaction delights. (re)Actor3 provides artist commissions, travel bursaries and prizes for selected proposals. For information on (re)Actor3 artist commissions and travel bursaries visit www.DigitalLiveArt.com . For submission information contact Jenn Sheridan

HCI2008 -Aesthetics, digital technology and collaboration

Xerox Research Centre Europe (XRCE) , Grenoble, France: Tommaso Colombino, Antonietta Grasso, David Martin, Jacki O'Neill

Goldsmiths University of London: John Bowers


The workshop examines aesthetics-in-action through naturalistic studies focusing on the role of technology in artistic composition-production, performance, consumption, aimed at creating a body of knowledge to inform innovative technology design.Call for Papers
As technology's reach extends into all aspects of our lives, art and technology become increasingly intertwined. Technology ranges from being implemented in - to integral to - the creation, exhibition, performance and appreciation of much art and aesthetic work. For example, graphic design is now predominantly achieved using applications such as Adobe Premier, Photoshop, Quark Express and so on; photography and photographic editing and manipulation is primarily digital, as is much film; many musicians use technologies for producing and performing music such as samplers, synthesisers and production applications. Artists are increasingly exploiting and exploring novel uses of digital technology. In all of these cases the properties - facilities, affordances, features, constraints - of the technology will necessarily impact, in some manner on the aesthetic product.

There have been many ethnographies of work and the way technologies are employed in these settings technologies - their capacities and effects in practice. There is also a long history of academic work on aesthetics in a range of disciplines - art and design, critical theory, sociology and psychology. However, we find that there seems to be a relative lack of social studies of aesthetics-in-action. That is, with aesthetics as visible, available, social practice in artistic composition-production, performance or consumption. How do we understand technologies and artistic endeavour, performance and aesthetic experience? How can this be used to evaluate existing technologies and inform the design of technologies to support existing or enable new ways of producing and appreciating artistic work? What is the situated, practical, social and cultural nature of aesthetics?

Topics of Interest
We are interested in social studies relating to the composition-production, performance and consumption of artwork, and crucially the role of technology and artefacts in this. We are particularly interested in ethnographies that capture aesthetic 'work' in natural settings, in action. Topics may include but are not limited to the following:

    * visual arts and design
    * music, drama, performance arts
    * the production and appreciation of colour, music, structure and harmony
    * visual and visible aspects of performance
    * aesthetics in action and practice
    * aesthetics work and its relation to different purposes in different settings, e.g. the interrelation of the work of production to performance
    * aesthetics talk and the work it does in production, performance and composition
    * the use of supplementary materials such as programme notes, catalogues etc. in configuring the aesthetic experience

By focusing on what we think is an under-explored, but technologically interesting, area of research we aim to bring together a set of practitioners/researchers and their data, as a first step in creating a body of knowledge on aesthetics in action. Possibilities for a special journal issue based on the workshop will be pursued.